
Blueprints generation
From prompt to a wired UE Blueprint graph. Clean, compiled, readable.
Character animation
Ludus builds the rig, and retargets animations between skeletons that don’t share a hierarchy, including the Mixamo-to-Mannequin cases that end with a character floating ten meters off the ground. Auto-rigging and Anim Blueprint State Machines are generated inside your project, on your skeletons, with animation stitches generated as needed. You focus on the creative side—wiring is done for you.
14 days of Pro · 50,000 credits · $0 today

Ludus fits a skeleton to your mesh, places joints, and paints skin weights, so a raw model is ready to animate without a manual rigging pass.
Retarget mocap and library clips onto your characters across skeletons, with IK and root motion preserved. Clips land ready to play, not stuck to the wrong proportions.
Describe the movement and Ludus builds the Anim Blueprint: states, transitions, Blend Spaces, and the variables that drive them, wired to your locomotion.
From Static Mesh to animated character without leaving the editor.

From prompt to a wired UE Blueprint graph. Clean, compiled, readable.

Niagara effects that don't start life as a blank template.

SFX, music and MetaSound graphs in Unreal Engine from a text description, without learning another node graph.

Mesh generation with clean topology and a sane polycount, delivered game-ready to your Content Browser.

Cross-Blueprint debugging that follows the reference chain for you.
I have tried multiple AI tools to speed up the process of learning and creating in Unreal Engine. Ludus AI not only outperformed them all - it actually guided me with zero failures or errors along the way.
Prices in USD, ex. VAT
$20per month
$240 billed yearly
Save $60 a year
70,000 credits a month
$64per seat per month
$768 per seat billed yearly
Save $192 a year per seat
250,000 credits a month per seat
$144per seat per month
$1,728 per seat billed yearly
Save $432 a year per seat
600,000 credits a month per seat
14 days of all Pro features, with 50,000 credits included.
Enterprise
Built for the work standards of AAA productions. Custom credit volume, a private cloud option and a dedicated team help you roll Ludus out across every project and seat.
Still unsure? Ask us on Discord
Pro continues at $25/mo, or $20/mo if you choose yearly billing. We email you 3 days before the trial ends, and you can cancel in one click from Settings.
Only to stop trial abuse. Nothing is charged during the 14-day trial.
Yes. Ludus runs inside the Unreal Editor on Unreal Engine 5.4–5.8, on Windows, macOS, and Linux. It reads your Blueprints, C++, assets and levels, so answers and changes fit the project you already have.
Both. Ludus reads, explains and edits Blueprint graphs, Behavior Trees, widgets and materials, writes and refactors C++, traces an error across both, and can move a prototyped Blueprint to C++ when performance calls for it. You approve every change.
Ludus is independently certified to ISO 27001 and SOC 2 Type 2 and is GDPR compliant. The trust center explains how your code and data are handled.
Start a 14-day Pro trial. It runs in your editor today.