
Blueprints generation
From prompt to a wired UE Blueprint graph. Clean, compiled, readable.
3D modeling
Generate meshes from text or a reference image, edit them in place, and retopologize the output, so what lands in your Content Browser has a sane polycount, UVs, and collision, not a scan-quality triangle dump. Go from greybox to dressed scene without leaving the editor.
14 days of Pro · 50,000 credits · $0 today

Generate meshes from text or a reference image, then edit them in place until the silhouette and proportions match what your scene needs.
Ludus retopologizes the output to a sane polycount with clean UVs and collision, so what lands in your Content Browser is production-ready, not a scan-quality triangle dump.
LOD chains are built and configured per mesh, keeping distant geometry cheap without you exporting variant after variant by hand.
Meshes generated, edited, and imported game-ready.

From prompt to a wired UE Blueprint graph. Clean, compiled, readable.

Rigging and animation retargeting in minutes, instead of an entire afternoon.

Niagara effects that don't start life as a blank template.

SFX, music and MetaSound graphs in Unreal Engine from a text description, without learning another node graph.

Cross-Blueprint debugging that follows the reference chain for you.
No tool is magic, but Ludus AI gets very close for UE work. It doesn’t replace expertise, yet it accelerates debugging, code generation, and scene prep so much that it feels unfair.
Prices in USD, ex. VAT
$20per month
$240 billed yearly
Save $60 a year
70,000 credits a month
$64per seat per month
$768 per seat billed yearly
Save $192 a year per seat
250,000 credits a month per seat
$144per seat per month
$1,728 per seat billed yearly
Save $432 a year per seat
600,000 credits a month per seat
14 days of all Pro features, with 50,000 credits included.
Enterprise
Built for the work standards of AAA productions. Custom credit volume, a private cloud option and a dedicated team help you roll Ludus out across every project and seat.
Still unsure? Ask us on Discord
Pro continues at $25/mo, or $20/mo if you choose yearly billing. We email you 3 days before the trial ends, and you can cancel in one click from Settings.
Only to stop trial abuse. Nothing is charged during the 14-day trial.
Yes. Ludus runs inside the Unreal Editor on Unreal Engine 5.4–5.8, on Windows, macOS, and Linux. It reads your Blueprints, C++, assets and levels, so answers and changes fit the project you already have.
Both. Ludus reads, explains and edits Blueprint graphs, Behavior Trees, widgets and materials, writes and refactors C++, traces an error across both, and can move a prototyped Blueprint to C++ when performance calls for it. You approve every change.
Ludus is independently certified to ISO 27001 and SOC 2 Type 2 and is GDPR compliant. The trust center explains how your code and data are handled.
Start a 14-day Pro trial. It runs in your editor today.